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CRT

Personal Project · Creator
2026

A WebGL2 game engine built around the look of a broadcast monitor, with a PVM/BVM signal chain and JSON assets designed for agent-driven workflows.

  • Broadcast-monitor rendering
  • WebGL2 signal chain
  • JSON asset workflow

The monitor is the renderer

Built an engine around the visual character of PVM and BVM broadcast monitors, treating the display signal chain as part of the rendering pipeline.

Assets agents can work with

JSON assets make the engine's content accessible to code and agent-driven creation workflows.

Technologies

JavaScript · WebGL2 · GLSL · JSON